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1. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Incognito Good question, this is how it has always worked (for dominion) but with the instant repair you probably haven't noticed. Each reinforcement timer has a enter and exit amount. If it's level is above this valu...
- by Sir JoJo - at 2009.12.21 17:32:00
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2. Wheres the dynamic of eve??? - in Player Features and Ideas Discussion [original thread]
Originally by: Kitsumi Uhm, no. What you're proposing is fighting against human nature. Yes, there are two large power blocks because people will gravitate towards one side or the other unless they have compelling reasons not to. Safety in...
- by Sir JoJo - at 2009.02.16 11:56:00
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3. Wheres the dynamic of eve??? - in Player Features and Ideas Discussion [original thread]
This could use some more input ;) come one ppl you know theres truth to it, and you all want less laggy fights!
- by Sir JoJo - at 2009.02.16 01:33:00
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4. Wheres the dynamic of eve??? - in Player Features and Ideas Discussion [original thread]
Originally by: Furb Killer Before my time, but werent standings shown in local, after people got them to show by 'hacking' there cache? what will prevent them from doing it against to get arround the lack of standing slots? Are you still ...
- by Sir JoJo - at 2009.02.10 17:18:00
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5. Wheres the dynamic of eve??? - in Player Features and Ideas Discussion [original thread]
Edited by: Sir JoJo on 10/02/2009 14:57:05 this brings me on to my next subject SOV 4 WTF ;) a place in eve which is basiclly is imposibel to do any harm to or even try to, supercap building shouldent be done in a safe heaven nowhere in eve sh...
- by Sir JoJo - at 2009.02.10 14:56:00
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6. Wheres the dynamic of eve??? - in Player Features and Ideas Discussion [original thread]
Edited by: Sir JoJo on 10/02/2009 14:58:01 Edited by: Sir JoJo on 10/02/2009 14:56:24 !!Warning wall of text incomming!! Eve used to be a very dynamic game where alliances raised and died not every day but realatively often, who dont rem...
- by Sir JoJo - at 2009.02.10 14:55:00
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7. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Edited by: Sir JoJo on 13/11/2007 17:18:30 ok what i think most ppl dont like about the system atm is the huge amount of pos spam and such. my idea and its just a roughly one. make a Max limit of Large pos each alliance can have in a system ...
- by Sir JoJo - at 2007.11.13 17:16:00
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8. just a few changes that might be nice - in Player Features and Ideas Discussion [original thread]
Edited by: Sir JoJo on 09/08/2007 08:51:36 1) Sovereignty over systems Something need to happen, and that something need to REDUCE the numbers of POS drastic i mean today there systems whit 60 pos in or so, how about a system to reduce the m...
- by Sir JoJo - at 2007.08.09 08:51:00
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9. personally Hangars like corp hangars? - in Player Features and Ideas Discussion [original thread]
Edited by: Sir JoJo on 15/12/2003 20:06:22 Dear CCP. And all others in the universe of EVE. I have been thinking about this for a while, and now i decided to say something! I think alot players in EVE would be glad, if they had the same opti...
- by Sir JoJo - at 2003.12.15 16:57:00
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